Below you will find pages that utilize the taxonomy term “triplebuffering”
April 28, 2022
GNOME Dynamic Triple Buffering patch on openSUSE
I’ve always, or at least ever since the development of the iconic Nokia N9 and the projects I was working on at the time, wanted “60 fps” silky smooth behavior from both phones and computers, and learned to be sensitive to that. GNOME has been fighting back a bit on that front for several years though on HiDPI displays, with also regressing at least on openSUSE a bit earlier which I was unable to pinpoint exact reason to.